github.com/refraction-networking/utls.clientHandshakeState.readFinished (method)

3 uses

	github.com/refraction-networking/utls (current package)
		handshake_client.go#L615: 		if err := hs.readFinished(c.serverFinished[:]); err != nil {
		handshake_client.go#L651: 		if err := hs.readFinished(c.serverFinished[:]); err != nil {
		handshake_client.go#L999: func (hs *clientHandshakeState) readFinished(out []byte) error {